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rygaar72

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A member registered Aug 30, 2018

Recent community posts

Do you have any plans to do a full conversion to GMS2, rather than just the autoport?

I have worked it out.  Had the default empty room0 at the top of the list, so running the game did nothing but show that empty room.  Got rid of that, and ensured rInitialise was at the top, now works as expected.

My apologies for the dumb question.  I am just starting to have a look at GM2, so not too savvy with it yet.

cheers

I am running GameMaker Sudio 2.2.0.342 on windows.

I have imported the package into a new project, and was expecting that I could just hit run in the editor to display a very basic game that showed the framework in action.  I think if that existed, the code comments would be enough, as I could see how it all hangs together through a working example.

cheers

I have imported the package, but when I run I just get a blank screen.

Does it come with a small sample built with the framework that I can run?  Any documentation?